pso2 bouncer build 2020

That is all for now, this section will update should the need arise later. This new iteration makes somechanges to the class, but nothing that makes it completely unrecognizable. Adds an 8% damage boost at max grind. Ayer will have the second highest base you can use so its recommended you pick up one for CPA damage, normal 3 triple hit glitch, and swap glitch. Phantom serves as likely one of the best options ever due to its immense support for the Bouncer. - These two are skills a Jet Boot Bouncer cant simply boss without. This gets out the most photon blades due to the Heavenly Kite having thefastest JA window of any DB PA. Elemental Stance gives you 20% damage for hitting with an enemys elemental weakness, gaining an additional 10% from the Stance Up passive skill. This is critical to your upkeep. Decently powerful but not worth the HP drain for effects that you won't need if you're rotating optimally. One of the most powerful Sets in PSO2. 14% base power and 20% base crit rate. 10% base power, 15 seconds to cap at 16%, gains one hit of massive hunter, 40% damage resist, 60% natural PP recovery, and regen 20 PP every 10 secondsStarting at an absolutely nasty 15% power difference from Liberate, Stil is the second series with an S5 slot available making this an automatic contender for the current endgame. Here's what fans should know. Voltage is maintained through hitting any enemy and boosted against bosses with a 5 second complete decaycapping off at 500which is considered High Voltage cap all the effects above. Dual Blade PAs are very costly and this ring can alleviate some of the harsh pp usage on DPS rotations or tighten JB PA rotations for more burst until you learn to optimize your rotations. the high base TATK that they come with, by pairing them with. Bouncer Mag/Craft Mastery - Bouncer Magmakes a fixed amount of your Mags Dex stat be converted intoT-ATK and S-ATK up to 100%.There is no downside to having a Dex mag since conversion is 200 S/T-ATK. Bouncer gives you a weird hybrid T-ATK build with some mobility. It's a great starting point when you lack dedicated weapons for all purpose Bouncer play. L/JB Short Charge(Jet Boots Combo Variant SC)- Recommended (First priority)This ring reduces thecharge time for technics following any Jet Boot Photon Arts by 50% at most. Instead of Elemental Down, this style benefits from Physical Down which is applied through PAs. . Jet boots gear gives you access to a damage bonus of up to 15% for max gearacross your Photon Arts and normal attacks. If not, please use these only as advice and develop your skill tree, keeping in mind the differences. Does not affect SP action. Oh yeah, gunslash is a thing, but dont place too much hope in having it be a strong replacement or compliment, deal about as much as a Kestrel-0 tick at max gear. Animation is invincible but the damage is negligible making the PA not worth using. PSO2 Classes. Counterintuitive to how Bouncer is expected to play airborne. For instance, you can create a CAST character who has features of a Deuman. You also have to select your characters class, and one of the available classes is Bouncer. The base stat shifts also support the lack of iron will and damage reduction. Shift action animation can be jump cancelled. This gets out the most photon blades due to the Heavenly Kite having the, and has the unique application of nailing, bosses with small hard to consistently hit weak points, due to the nature of PB Homing making Photon Blades hardly miss as well as being able, maintain DPS at ranges you're normally ineffective at, Kestrel Rampage-0 Snatch at the Start of the Blade Rain, Baseline bread and butter loop for BoPh. Immortal Dove - Swing a Dual blade shockwave in a cone directly in front of you. Jet Boot Shift Action is evasive movements with 3 spammable actions before a short pause. Making this an ideal extra damage ring for BoPh. are some of the best ways to maintain your DPS. Base power starts at 10%, Red aura is an extra 3% power 10% PP cost reduction, Yellow Aura is natural recovery 30% and Attack PP recovery 40%, and then the combined effects. - Increases the time gained from each tick of Shifta/Deband by up to 30 seconds. A video game writer for CBR who loves not just all things video games, but metal and horror movies too. While most classes have weapons, Summoners have pets who do much of the battle for them. The Bouncer class in PSO2: NGS can either use Jet Boots or Soaring Blades as their primary weapon. both weapons have Immortal Breath or Immortal Beat). The potential allows it to deal back a burst based on 15% of your damage in the last 7 seconds. Rapid Boost, reduces charge time of Jet Boot PAs by up to 50% and reduces technic charge time by 15%, as well. Decent power base at 12% and 10% damage reduction. This number is no joke, it is a great source of damage for Dual Blades Bouncer that doesnt need gear or cooldowns to utilize. and our Shift action. Waker. We have moved to a website! Unlike most MMORPGs where players stick to one kind of "build" depending on their Class, mechanics in Phantasy Star Online 2: New Genesis adopts the fan-favorite Phantasy Star Class + Sub . This version of the guide will no longer be updated, How can I get the most fun out of this class?, Why wont Katori shut up about this class?, Just Attacks, Known as JA to JP server players, . Photon Blade Fever (Up)/Photon Blade Escape, - Heres where photon blades vital damage source becomes ever more powerful. Reaver Garola, while weaker than JT, has infinite gear generation in the air, so it can refill gear faster than any other 14 DB. Great swap utility. Vinto and natural gear drain keeps elements! These skills can remove the downtimeof fields entirely as the buff remains for 30seconds after CD. To SilentWorld and Nishikawa for being my recording slaves throughout this little adventure, love ya. Hidden latent 10% automatic PP recovery. Compared to Austere-NT, Atlas Ex, and Lightstream, Jupiter Tullus with its plus potential from Ultimate Boosters is the strongest Dual Blade in game as of 6/26/2019. ALL INFORMATION IS BORROWED from Bumped, Swiki, Youtube, the PSO2/NGS Community and posted here for ease of access. The faster you can gain gear the faster you can use it! In PBF you can maintain max gear between snatches but only on BoPh. The reapplication is rampant considering, most things in the current metagame contain a metric ton of breakables, The height of Bouncer metagame. Critical rates at 70% or above are DPS increaseson average. When crafted intoType-0 your Dual Bladesrange during the slashing motion is increased greatly along with the damage. Right before the final ring there is awindow for weapon action for an uppercut kick instead that heavily tracks. Valve Corporation. . The most important part of this is that it appeases your most commonly used stance considering you can change your element on the fly by casting a technic of th. The starting point and most stable build for Bouncers. . Adds a strong homing effect that can turn on a dime on targets that increases with level. Bouncer is a mid to close range Melee DPS with access to technicsto supplement its low amount of Photon Arts, all of which are scaled from striking. Very straightforward but power is hampered by its limited choices but okay for a starting endgame JB if Atlas Ex nor Lightstream is available. Excellent for cancels if you can maintain not getting hit for healthier rotations during weapon actions. Thanks for watching! You are here because you think you Bouncer like a boss and is dead tired about yourdamage shift when PBF/Rapid is on cooldown. Moment Gale (Surging Gale) - Jet Boots dash around in the air in slashing frontward motions with sizable AOE before ending in a kick forward. This is usable inany boss typeand has the unique application of nailing bosses with small hard to consistently hit weak pointsdue to the nature of PB Homing making Photon Blades hardly miss as well as being able maintain DPS at ranges you're normally ineffective at. This activates Elemental Downs, whose frequency can be amplified by Elemental Decline and Defeat Amplifier. The potential allows for flexibility in utility involving, filling the Helix Photon Blast to get a higher base multiplier. 1. Nevertheless, it will provide a very solid base for beginners whowant to delve down the path of the Bouncer, and help you understand the basic playstyle and principles of the Class. After all, shes used to this kind of treatment thanks to Saga. This one is a lot more situational since things are more likely to have consistent elemental weaknesses than breakable parts. to satisfy Elemental Stance multiplier uptime or Vampiric for less reliance on Automate during super armor in rotations and Vital Intent upkeep if non-crit build. Compound Techs dont exist either. You are here because you think you Bouncer like a boss and is dead tired about your, damage shift when PBF/Rapid is on cooldown, . This is important since any. However, special downed phases do not activate the skill, It directly influences the rate at which physical or elemental declines reach the next tier. Recommended solo unless you're personally able to build 500 Voltage within the span of seconds for a majority of the quest. Loses value as content progresses. It is the shortest Dual Blade PA. as well as the second hardest hitting one. Introduction. Distraction Wing (Dash Wing)- Gap Closing Photon Art for Dual Blades. Youll scare them away. Takes a lot of time for this Dual Blade to get off the ground for its mediocre power and lackluster effects considering it's weaker than Austere-NT even. These are still labelled as such in NA but sadly there is an inconsistency. This is primarily a barebones striking multiplier setup and offers no multipliers for tech. This new iteration makes some changes to the class, but nothing that makes it completely unrecognizable. This is completely unreasonable towards the endgame as 10% of your HP is commonly a, 10% base power, 15 seconds to cap at 16%, gains one hit of massive hunter, 40% damage resist, 60% natural PP recovery, and regen 20 PP every 10 seconds, Unconditional 15% power and enables step counterattack that fires a projectile. 30 second recast period.The stone required to upgrade to Cras at current is limited to oneand its highly recommendedyou upgrade the DB first over the JB as high end total attack values will still damage cap on Serpen Plenzer/Ayer. . Slave: Base 9% multiplier and the ability to generate a shield every 30 seconds that disappears if hit. I.e I don't want to gimp myself when the next update comes out, although I appreciate free skill reset tickets are issued. Not us, Gyrus Hex, for putting up with my Bouncer rants. Fills gear completely. In general, Hunter is the most popular sub-class for most of the builds so it's no surprise we recommend picking it up for this beginner/starter build. It is not yet available in global (but will be next week so you want at least two classes pushed to Level 75 to unlock the class if you have not yet unlocked the Hero) but provides critical rate/damage support, faster charging times for techniques, faster gear gain, and freedom from the positional damage that the Fighter has. Dual Blade Gear- What are Dual Blades without gear?! is also a good source of damage as well as defensive mechanic that allows you to reposition and damage anything you shift action into while moving in a direction with dual blades. - Normally your damage will be scaled off T-ATK but dealt as striking. 3. For some reason it still works outside of main class. Upgrade coming soon. Stances are actives that are permanent once activated. Combo ring made from R/Critical Strike Striking, R/Critical Strike Shot, R/Critical Strike Tech. With a the right skill, Jet Boots can also combo attacks with techniques to gain elemental damage. 3% Hidden Power boost, 15% Attack Speed during activation.This dual blade has the unique potential of increasing attack speed over time capping at 15%as long as your damage taken doesnt exceed 10% of your maximum HP else the boost resets. The power is above Atlas and Bouncer is not S4 dependent so it's a long time investment! This uses all your gear as well. JB FiBo builds are not favorable in current meta. I tried Bo on release but it didn't quite click for me. When an enemy suffers from a physical or elemental down, players will get a 50 percent PP refill based on their maximum PP. During Photon Blade Fever, lock onto a targetable weak point and Heavenly Kite until you max gear and cancel the rest of the animation with DB Snatch then follow up with an Immortal Dove and snatch when the JA window appears after landing. Sub Hunter offers stable high multipliers that are completely unconditional as well as defensive options and damage resistance without complicating core gameplay values. cheap technique augments for waker. Photon Blades are, projectiles with slight homing that can be thrown only when you have gear. The S4 slot for extra DPS or utility depending on what youre looking for. Works on subclasses. This is important since any meta combinationthat supports dual weapons scales best with S-ATK. Grounds you during animation. The potential of its flexibility through CD reductions and High Voltage makes for infinitely higher DPS ceilings and a complete freedom in PBF/RB rotations. The class offers a mixture of close-quarters and ranged combat, with the ability to fend off enemies regardless of their . 14 JB with a 10% base multiplier and a 25% PP reduction via a successful One More Jump. Recast CD is 2 minutes. You have no safety nets like Hunter so you are in a dangerous position. Pick a subclass from the universal tab below. Zirenheit-NT is the highest multiplier cap 14 JB in the game currently,now rare. Moreover, Bouncers have class-exclusive skills, some of which are listed below: Soaring Blades make up the melee damage side of this classs arsenal, as it has close range attacks with various utilities. Fills gear completely. Universal level 85 skill that gives a max of 10% extra damage. Elemental Stance/Stance Up - This is your main multiplier as a Bouncer. Permanent JA Window. Thankfully the, for Bouncer weapons makes the Voltage build relatively painless. This wouldnt be a guide if we didnt explain things to those who want to go further and make something on their own (and sometimes fail horribly in the process). Some Ring effects are innate to the skill tree; Air Reversal, Step Jump and Step JA Combo. DB Gear Gauge refills before a single Kestrel Rampage-0can be finished making it the best pp dumping DB in game. During Kestrel Rampage-0 the moment your arms cross in the animation you can cancel with a well timed DB Snatch skipping the animation for the duration of the blade rain where the JA window would normally appear. Bouncer and Force have some synergy with the Jet Boots' ability to change into any element then getting a buff from Force for casting spells using a weapon of the same element as the spell + Photon Flare can mean Bouncer can hit like a truck wearing high-heels. Hunter is the easiest option as it provides universal damage boosts to melee damage (though this does not apply to the Jet Boots until you use "Switch Strike"), gives you a chance to survive fatal attacks (Iron Will), and grants you automatic healing (Halfline Automate). Here's what players looking to revisit to try out Bouncers in New Genesis should know. With a maximum multiplier of 151.80%during Elemental Stance on top of being the first drop 14 with SSAs, Zirenheit-NT has a raw power that no JB in game can keep up with currently on FiBo, as well as an SSAF very similar to Phrase Weak. Privacy Policy. Fi/Bo trades that survivability for the, sweet bursty near death embrace of Limit Break, PAs/Technics with a 15% damage increase via Tech Arts JA Bonus for the low cost of minus 15% PP from Tech Arts JA PP Save, . Bouncer mains from PSO2 will find something new to learn, while those looking for more challenge in their playstyle may find it interesting to take on. combinations makes it far harder to maintain upkeep making it an advanced option for seasoned Bouncers though its weaker than BoFi. Jet boots gear gives you access to a, across your Photon Arts and normal attacks. i just tried making PH and ET as sub but they are like hero, take two classes slots. Because of low base DPS that your Jet Boots deal, this is a nice addition to this build, Reduces the PP cost of consecutive Photon Arts and Techniques by up to 15%. Not recommended for beginners. This action is the longest PABouncer has. Boasting it's elemental stance based potential it eliminates the need to use Break Stance on JB and serves as a solid choice across every Bouncer build with exception to BoFi. Dual Blade PAs are very costly and this ring can alleviate some of the harsh pp usage on DPS rotations or tighten JB PA rotations for more burst until you learn to optimize your rotations. Zirenheit-NT is the highest multiplier cap 14 JB in the game currently, during Elemental Stance on top of being the first drop 14 with SSAs, Zirenheit-NT has a raw power that no JB in game can keep up with currently on FiBo, as well as an, features a huge boost to Elemental Burst damage. When paired with Fighter, Gunner has the highest damage output in PSO2. And last but not least, my wonderful editor for supplying all the memes, images and suffering all this google doc madness with me. Essentially a powerful alternative contender for an endgame JB. . because whats going to stand still and just let you beat them up? Potentially the most powerful 14 series in game boasting high base stats as well as a, 10% multiplier and a 30% instant pp regen. Highly mobile, and skilled at aerial combat. Suffers the same issue as the original Ares requiring an abnormal amount of time to maximize the damage bonus from Helixlet alone the rest of the mags if you have multiple. for Dual Blades and Gilles Weihen from Jet Boots. . . 3% Hidden Power boost, 15% Attack Speed during activation. Soaring Blades are more melee focused with some ranged attacks dealing melee damage. or evading using Weapon Action (10% each). . Players can achieve elemental stacks by casting Techniques and activating Element Sets elemental explosion through Photon Art usage. Recently released Blood React Jet Boots puts TeBo offensively into modern day tier. Bouncers are highly mobile and are skilled at aerial combat. Unless casted from the air the damage notation is 30% for first hit and 70% second. like Hunter does, Jet Boots become the only viable weapon due to how fast they are able to attack as well as the iframes from main class skills that are per attack, which are abusable anytime you use shift action. [Additional guard frames on PA startup mechanic]. (Ex.Dark Falz Persona, Falz Hunar, Falz Angel, Omega Appregina). - Kestrel Rampage swings stationary blade projectiles from your Dual Blades in a slashing motion in every direction before sending them up into the air to rain down upon your foes. Fi/Bo trades that survivability for the sweet bursty near death embrace of Limit Breakso you can be as free with your PAs/Technics with a 15% damage increase via Tech Arts JA Bonus for the low cost of minus 15% PP from Tech Arts JA PP Save. This stance gains a damage multiplier based on a really simple concept, does it break? Photon Blades normally have weak homing that can be increased via a ring. Either way, they're homing, so players can continue to attack normally without interruption. Between regular attacks and PA's, which are similar to the Jet Boot's types, Soaring Blade users can use the Weapon Action to fire them where they'll stick in enemies causing attacks to deal more damage, or use a unique attack to fire them constantly. Rapid Boost lowers charge time of PAs/Technics by 15% and increases JA damage by 15%. Recommended if you are new to Bouncer that you start here. SSA Slots: Upgraded SSA Slots: Similar base attack to Stil with a 12% unconditional damage, 20% PP cost reduction every 10 seconds. Considering how hard it is to lose gear in any instance, it's right under Jupiter Tullus due to how consistent its non-PBF rotations are but loses to it due to the fact that it has the attack frequency of a normal DB and lacks the exceptionally high base JT offers. Bouncer is one of the best beginner classes in Phantasy Star Online 2. Between JB Gear, Halfline Boost and constant Elemental Bursts, Gilles Weihen is the JB that has the best chance of consistently inflicting status effects on enemies. 3 % Hidden power boost, 15 % game currently, now rare and one of the for... Elemental Stance/Stance up - this is your main multiplier as a Bouncer damage multiplier based on %! Elemental stacks by casting techniques and activating Element Sets elemental explosion through Photon Art for Dual without! Through PAs Beat them up hit and 70 % or above are DPS increaseson average drain for effects you! Shockwave in a cone directly in front of you metal and horror movies too base... And Step JA combo 're personally able to build 500 Voltage within the span of seconds for a majority the. More Jump game currently, now rare elemental Decline and Defeat Amplifier features of a Deuman damage the..., R/Critical Strike Shot, R/Critical Strike tech are completely unconditional as as. Successful one more Jump are issued the skill tree ; Air Reversal Step... But okay for a majority of the quest purpose Bouncer play a 10 % boost. A single Kestrel Rampage-0can be finished making it the best beginner classes in Star! Although I appreciate free skill reset tickets are issued think you Bouncer like a and! Unless you 're rotating optimally heavily tracks Fever ( up ) /Photon Blade Escape -! Power and 20 % base multiplier and a 25 % PP reduction via a one! Can be amplified by elemental Decline and Defeat Amplifier support the lack of will... Though its weaker than BoFi recommended solo unless you 're rotating optimally and one of the battle them. It didn & # x27 ; s what fans should know involving, filling the Helix Photon Blast get! Stat shifts also support the lack of iron will and damage reduction zirenheit-nt is the shortest Dual Blade in... Increased greatly along with the ability to fend off enemies regardless of their weapon Action ( 10 % damage at... Shes used to this kind of treatment thanks to Saga gear between snatches but only on BoPh some mobility your... Damage by 15 % of your damage in the current metagame contain a metric of! Tatk that they come with, by pairing them with Blades as their primary weapon increased! Casted from the Air the damage notation is 30 % for max gearacross your Photon Arts normal. Gives a max of 10 % damage reduction, the PSO2/NGS Community and posted for... In the current metagame contain a metric ton of breakables, the PSO2/NGS Community and posted here for ease access! Immense support for the Bouncer but dealt as striking guard frames on PA startup mechanic ] last 7 seconds (. Essentially a powerful alternative contender for an endgame JB can turn on a really simple concept does! Have weak homing that can be thrown only when you lack dedicated weapons for all purpose Bouncer.... Next update comes out, although I pso2 bouncer build 2020 free skill reset tickets are.! Tebo offensively into modern day tier off enemies regardless of their can also combo attacks with techniques to gain damage... Of you fans should know makes for infinitely higher DPS ceilings and 25! Lack dedicated weapons for all purpose Bouncer play crafted intoType-0 your Dual Bladesrange during the slashing motion is greatly! The power is above Atlas and Bouncer is expected to play airborne an kick... Bouncer play recently released Blood React Jet Boots can also combo attacks with techniques to gain elemental damage characters,. Deal back a burst based on 15 % for max gearacross your Arts... Bouncer that you start here Lightstream is available but sadly there is an.! Not worth the HP drain for effects that you start here primary.! Highest multiplier cap 14 JB in the game currently, now rare it! Can maintain max gear between snatches but only on BoPh skills can remove the downtimeof fields entirely as the hardest! Breath or Immortal Beat ) advice and develop your skill tree, keeping in mind the differences your! Boost, 15 % and increases JA damage by 15 % are completely unconditional as well as the second hitting..., but nothing that makes it completely unrecognizable Gunner pso2 bouncer build 2020 the highest damage output in PSO2 makes! - this is important since any meta combinationthat supports Dual weapons scales best with S-ATK game. Closing Photon Art for Dual Blades without gear? homing that can be increased via successful! The PA not worth using Gunner has the highest damage output in PSO2 JB FiBo builds not. Come with, by pairing them with recommended solo unless you 're personally able to build 500 Voltage within span. ; s what fans should know power is hampered by its limited choices okay. All things video games, but metal and horror movies too it far to... Bladesrange during the slashing motion is increased greatly along with the ability to off... Fields entirely as the second hardest hitting one in mind the differences didn & # x27 ; t quite for. Dps ceilings and a 25 % PP reduction via a ring an inconsistency 10 % each.... Class, but nothing that makes it completely unrecognizable % of your damage will be off... Gilles Weihen from Jet Boots or Soaring Blades as their primary weapon as primary! T-Atk but dealt as striking you access to a damage bonus of up 15... Regardless of their the damage can also combo attacks with techniques to gain elemental damage the Bouncer in. Are more melee focused with some mobility % extra damage ring for BoPh a powerful alternative contender for endgame. Slight homing that can turn on a dime on targets that increases with.... These skills can remove the downtimeof fields entirely as the buff remains for 30seconds CD. Frequency can be increased via a successful one more Jump more likely to have consistent elemental than... First hit and 70 % or above are DPS increaseson average breakable parts as their primary weapon and! Breath or Immortal Beat ) potential allows it to deal back a burst based on maximum. For cancels if you are in a dangerous position and a 25 % PP reduction a! Negligible making the PA not worth using increases the time gained from each tick of Shifta/Deband by up 15. Time gained from each tick of Shifta/Deband by up to 15 % Attack during! So you are here because you think you Bouncer like a boss is... Wing ) - Gap Closing Photon Art for Dual Blades Hunter offers stable high that! Some mobility setup and offers no multipliers for tech Attack Speed during activation by its limited but. Somechanges to the class, but metal and horror movies too finished making it an advanced option for seasoned though. Wing ) - Gap Closing Photon Art for Dual Blades without gear? directly in front you! Effects that you start here dealing melee damage slave: base 9 % multiplier and ability! Of main class striking multiplier setup and offers no multipliers for tech they come with, by them! Contain a metric ton of breakables, the height of Bouncer metagame deal a! Of PAs/Technics by 15 % for first hit and 70 % or above are DPS average... Posted here for ease of access ease of access likely to have consistent elemental weaknesses than breakable parts potential it! With the ability to fend off enemies regardless of their is applied through PAs ) Blade! React Jet Boots or Soaring Blades are more melee focused with some attacks... Are completely unconditional as well as the buff remains for 30seconds after.... If not, please use these only as advice and develop your skill tree keeping! They are like hero, take two classes slots some of the best ways to maintain upkeep making it advanced. Seconds that disappears if hit as defensive options and damage resistance pso2 bouncer build 2020 core. Putting up with my Bouncer rants shes used to this kind of treatment to! Gives a max of 10 % each ) multiplier setup and offers no multipliers for tech metal. Damage is negligible making the PA not worth using aerial combat Youtube, the PSO2/NGS and... Also have to select your characters class, but nothing that makes it unrecognizable! Jump and Step JA combo didn & # x27 ; s what fans should know for 30seconds CD. As likely one of the best ways to maintain upkeep making it the ways... Power is hampered by its limited choices but okay for a starting JB... Some mobility increases JA damage by 15 % them with Photon Blade Fever up! About yourdamage Shift when PBF/Rapid is on cooldown two classes slots they are like hero, take two slots. I.E I do n't want to gimp myself when the next update comes out, although I appreciate skill. When crafted intoType-0 your Dual Bladesrange during the slashing motion is increased greatly along with ability... Class, but nothing that makes it far harder to maintain your DPS invincible but the damage much of best... You 're rotating optimally skill reset tickets are issued fields entirely as the buff remains for 30seconds after CD during... Classes have weapons, Summoners have pets who do much of the quest by techniques. Is invincible but the damage is negligible making the PA not worth using on cooldown or. Through Photon Art usage them up combo attacks with techniques to gain elemental damage do much of best. Between snatches but only on BoPh high multipliers that are completely unconditional as as. Kestrel Rampage-0can be finished making it the best options ever due to its immense support for Bouncer... An advanced option for seasoned Bouncers though its weaker than BoFi the HP drain for effects that you here... Classes have weapons, Summoners have pets who do much of the ways...

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pso2 bouncer build 2020

pso2 bouncer build 2020